
When games had servers ran by people, there was usually someone behind the wheel curating an experience for them and their friends; in cases like mine, a larger community as well. Toxicity has always existed in games, but there was a lot more you could do about it back then.

Rowedahelicon
@cruxes.space
@cruxes.space
I genuinely believe that replacing server browsers with matchmaking removed the incentive for people to learn to behave and smooth out any edginess which is why people are seemingly more vile today. You're always guaranteed a game and have little say in who joins yours.
September 3rd, 2024 @ 8:07 PM EDT